Site icon Handbook of 2XKO

Ekko – The Boy Who Shattered Time

A champion in 2XKO, Ekko is a prodigy from the rough streets of Zaun who manipulates time to twist any situation to his advantage. Using his own invention, the Z-Drive, he thrives on pressure mixups and burst mobility.

Ekko
Basic Info
ArchetypeMixup
Health950
Ratings
Range★★★☆☆
Power★★☆☆☆
Vitality★★☆☆☆
Mobility★★★★☆
Ease of Use★★★☆☆
Miscellaneous
TitleThe Boy Who Shattered Time
RegionZaun
LikesTime traveling, hoverboarding, the lab
DislikesPeople who are always late
AnnouncedNovember 20, 2021
Pick Ekko if you likeAvoid Ekko if you dislike

Fast movement on the ground and in the air: Ekko has numerous options to play neutral or run his offense, especially with a partner.

Mixup and reset potential: Ekko’s toolkit has many built-in left/right cross-up opportunities. With resources and/or a partner, he can initiate high/low mixups to open up his opponents.

Creativity and room for player expression: A well-balanced toolkit creates many opportunities to create and adapt combos and offense on the fly.

Great team support: Ekko’s assists are valuable to any team, offering both an advancing assist and a long-range projectile assist.

Great synergy with Freestyle Fuse & 2X Assist: Ekko’s assists and open-ended offense lend themselves very well to these two Fuses. His Chronostrike assist can lock down the opponent in a 2X Assist, and his tools allow him to create uncontestable offensive strings with his partner.

Lower than average health: With 950 health, Ekko is vulnerable to Touch-of-Death combos (TODs) that other characters might survive, meaning he can be knocked out in fewer interactions than much of the roster.

Lower damage than other characters: Ekko’s offense often consists of looping guessing situations that start from light attacks, which reduces his overall damage. He relies on meter to significantly boost his damage output.

Characters focused on neutral: Ekko lives or dies by his neutral game. He doesn’t have many unique tools in the midrange besides his strong movement and ability to punish an opponent’s whiffs.

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