Get ready to dance across the battlefield with the Nine-Tailed Fox! Ahri brings her iconic magic and incredible mobility to the world of 2XKO, establishing herself as a fast-paced rushdown character.While she may have the lowest health in the game, her aerial prowess and relentless pressure tools make her a formidable opponent in the right hands.
Whether you’re a seasoned fighting game veteran or a newcomer looking to master this highly mobile mage, understanding her moveset is the first step to victory. This guide will break down every aspect of Ahri’s moves list, from her fundamental special moves like Foxfire Blast and Spirit Rush to her devastating super attacks. Prepare to unlock Ahri’s full potential and dominate the arena.
Unique Moves
Falling Spark
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A fast, airborne attack that can hit on either side of the opponent.
Swept Away
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Must be blocked crouching. Cannot be cancelled on block.
Air Dash
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Quickly dash forward or backward in the air.
Specials
Stalking Dart
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Uses all foxfires to create a projectile that fires after a brief delay. If Ahri is hit by an attack during this time, the projectile will dissipate. Ahri will not have access to other Foxfire moves while Stalking Dart is active.
Foxfire Blast
Fire a single projectile. On contact, can be cancelled into Foxfire Leap.
Foxfire Leap
Leap into the air and fire a Foxfire down at the opponent. This attack can be cancelled into any aerial special.
Wild Flares
Long range, multi hitting attack. Can be cancelled into any Foxfire special.
Spirit Rush
Rush up to two times horizontally or upward. If airborne, can be chained into any aerial special move. While falling, Ahri can act freely, but spirit rush has higher recovery when blocked or upon landing. Ahri can do two spirit rushes before touching the ground.
Bounce!
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Must be blocked standing. Can be cancelled into an air dash on hit.
Foxfire Blast (Air)
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An airborne version of Foxfire Blast that travels horizontally or at a down-forward angle.
Spirit Rush (Air)
Rush up to two times horizontally or downward. If airborne, can be chained into any aerial special move. While falling, Ahri can act freely, but spirit rush has higher recovery when blocked or upon landing. Ahri can do two spirit rushes before touching the ground.
Trickster’s Flight
Ahri performs a plunging, acrobatic maneuver that hits on either side of her. This attack can be cancelled into an aerial foxfire blast if Ahri is high enough in the air.
Supers
* 1 Ultimate Meter Cost | *** 3 Ultimate Meter Cost
Orb of Deception *
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When S1 is not held, Ahri fires an orb that hits the opponent multiples times before exploding. On whiff, the orb will try and return to Ahri. When S1 is held during the initial throw, Ahri fires an orb that attempts to return to her up to two times. Disappears if it makes contact with Ahri, but she can safely pass through it by using Spirit Rush.
Hyper Spirit Rush *
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An empowered spirit rush that Ahri can steer. Hits multiple times.
Ultimate
Charm ***
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An invincible projectile that leaves the opponent defenseless.
Assists
Spirit Rush Assist
Rush forward with an attack.
Hyper Spirit Rush Assist *
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Multi-hitting Spirit Rush. Only available if assist is KO’d.
Foxfire Rain Assist
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An airborne barrage of three foxfires.
